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0 Privacy Policy Privacy Policy
1 **NOTICE: Unity published its new privacy policy (below) on June 28, 2016. If you start using Unity products or services on or after June 28, 2016 , this policy governs Unity’s collection and use of your information. If you used Unity products or services before June 28, 2016, the collection and use of your information is currently governed by the policy you accepted when you started using the relevant Unity products or services. However, if you continue to use Unity products or services on or after July 28, 2016 this policy will govern the collection and use of your information. **NOTICE: Unity published its new privacy policy (below) on June 28, 2016. If you start using Unity products or services on or after June 28, 2016 , this policy governs Unity’s collection and use of your information. If you used Unity products or services before June 28, 2016, the collection and use of your information is currently governed by the policy you accepted when you started using the relevant Unity products or services. However, if you continue to use Unity products or services on or after July 28, 2016 this policy will govern the collection and use of your information.
2 1. FREQUENTLY ASKED QUESTIONS – FAQS 1. FREQUENTLY ASKED QUESTIONS – FAQS
3 Because we realize that privacy policies tend to be long and not terribly exciting, we’ve developed these FAQs to provide shortcuts to certain information in our Privacy Policy. These shortcuts are intended to enhance rather than replace the important notices we provide in our complete Privacy Policy. The complete version of our Privacy Policy governs our collection, use, storage and sharing of information we collect or receive from you. Because we realize that privacy policies tend to be long and not terribly exciting, we’ve developed these FAQs to provide shortcuts to certain information in our Privacy Policy. These shortcuts are intended to enhance rather than replace the important notices we provide in our complete Privacy Policy. The complete version of our Privacy Policy governs our collection, use, storage and sharing of information we collect or receive from you.
4 Q: I am a game developer that uses Unity software to build my game, what should I know? Q: I am a game developer that uses Unity software to build my game, what should I know?
5 A: You can access and update your account info by logging into your Unity account on our website. We use analytics services to understand how developers use our software in order for Unity to improve its software and services. We also include certain device data collection in the runtime of the Software which is incorporated into the applications you create with the software. You should be sure that your privacy policy explains to your players the variety of technical information that is collected and shared with third parties like Unity. If you use Unity developer services such as mobile advertising and analytics, read the applicable FAQs below and our Cookie Policy . A: You can access and update your account info by logging into your Unity account on our website. We use analytics services to understand how developers use our software in order for Unity to improve its software and services. We also include certain device data collection in the runtime of the Software which is incorporated into the applications you create with the software. You should be sure that your privacy policy explains to your players the variety of technical information that is collected and shared with third parties like Unity. If you use Unity developer services such as mobile advertising and analytics, read the applicable FAQs below and our Cookie Policy .
6 Q: I visit the Unity website, what should I know? Q: I visit the Unity website, what should I know?
7 A: We collect log info, including IP address and device data, related to your visits to our site. When you post comments on our community pages and forums, other forum users will be able to see your username, photo and comments. When you post, you should assume that all the information you provide is public. A: We collect log info, including IP address and device data, related to your visits to our site. When you post comments on our community pages and forums, other forum users will be able to see your username, photo and comments. When you post, you should assume that all the information you provide is public.
8 Q: I play a game built with Unity software, what should I know? Q: I play a game built with Unity software, what should I know?
9 A: Unity has probably collected some or all of the following information about your device: unique device identifiers (e.g., IDFV for iOS devices and Android ID for Android devices) ); IP address; country of install (mapped from IP address); device manufacturer and model platform type (iOS, Android, Mac, Windows, etc.) and the operating system and version running on your system or device; language; CPU information such as model, the number of CPUs present, frequency, and instruction set support flags; the graphics card type and vendor name; graphics card driver name and version (example: "nv4disp.dll 6.10.93.71"); which graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c"); amount of system and video RAM present; current screen resolution; version of the Unity Editor used to create the game; sensor flags (e.g., device support for gyroscope, touch pressure or accelerometer); application or bundle identification ("app ID") of the game installed; unique advertising identifiers provided for iOS and Android devices (e.g., IDFA or Android Ad ID); and a checksum of all the data that gets sent to verify that it did transmit correctly. Some Unity developers use Unity’s analytics and ad services which collect additional information. See FAQs on Unity Analytics and Unity Ads below. A: Unity has probably collected some or all of the following information about your device: unique device identifiers (e.g., IDFV for iOS devices and Android ID for Android devices) ); IP address; country of install (mapped from IP address); device manufacturer and model platform type (iOS, Android, Mac, Windows, etc.) and the operating system and version running on your system or device; language; CPU information such as model, the number of CPUs present, frequency, and instruction set support flags; the graphics card type and vendor name; graphics card driver name and version (example: "nv4disp.dll 6.10.93.71"); which graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c"); amount of system and video RAM present; current screen resolution; version of the Unity Editor used to create the game; sensor flags (e.g., device support for gyroscope, touch pressure or accelerometer); application or bundle identification ("app ID") of the game installed; unique advertising identifiers provided for iOS and Android devices (e.g., IDFA or Android Ad ID); and a checksum of all the data that gets sent to verify that it did transmit correctly. Some Unity developers use Unity’s analytics and ad services which collect additional information. See FAQs on Unity Analytics and Unity Ads below.
10 Q: I play a game that uses Unity Analytics, what do I need to know? Q: I play a game that uses Unity Analytics, what do I need to know?
11 A: Unity has collected device information, like IP address and device identifiers, as well as events completed or actions taken within the game, including level, number of credits, time it took you to earn them, metadata about in-game communications and the value and details of purchases. Using our systems, the developer of the game has ongoing access to this data. Other Unity customers may have access to aggregated reports about game activity in general across a number of games. These reports are based, in part, on your game activities, but do not specifically identify you or your device. If the developer uses Unity Analytics, the game was built using Unity’s game development software so be sure to review FAQ #1. Some data collected by Unity Analytics may be used by Unity Ads for personalized advertising; see FAQ #6 below for more information. A: Unity has collected device information, like IP address and device identifiers, as well as events completed or actions taken within the game, including level, number of credits, time it took you to earn them, metadata about in-game communications and the value and details of purchases. Using our systems, the developer of the game has ongoing access to this data. Other Unity customers may have access to aggregated reports about game activity in general across a number of games. These reports are based, in part, on your game activities, but do not specifically identify you or your device. If the developer uses Unity Analytics, the game was built using Unity’s game development software so be sure to review FAQ #1. Some data collected by Unity Analytics may be used by Unity Ads for personalized advertising; see FAQ #6 below for more information.
12 Q: I received an ad from Unity Ads, what do I need to know? Q: I received an ad from Unity Ads, what do I need to know?
13 A: Unity Ads has probably collected device information, like IP address and device identifiers,and information regarding the delivery of ads and your interaction with them, all of which may be shared with ad publishers and attribution companies. Unity Ads may also incorporate data derived from the Unity Analytics service in user profiles and use that profile data in order to provide personalized advertising. When Unity provides personalized advertising, it will provide you notice and information about how to opt-out of such interest based advertising. Please review the information contained under the heading “What are my privacy choices for advertising?" below to learn more about how to exercise choice with regard to personalized ads. A: Unity Ads has probably collected device information, like IP address and device identifiers,and information regarding the delivery of ads and your interaction with them, all of which may be shared with ad publishers and attribution companies. Unity Ads may also incorporate data derived from the Unity Analytics service in user profiles and use that profile data in order to provide personalized advertising. When Unity provides personalized advertising, it will provide you notice and information about how to opt-out of such interest based advertising. Please review the information contained under the heading “What are my privacy choices for advertising?" below to learn more about how to exercise choice with regard to personalized ads.
14 Q: I play a game that uses Unity Multiplayer, what do I need to know? Q: I play a game that uses Unity Multiplayer, what do I need to know?
15 A: Unity has probably collected unique device identifiers, IP address (which may be matched to identify approximate location for matchmaking), as well as information regarding games played and match attributes. A: Unity has probably collected unique device identifiers, IP address (which may be matched to identify approximate location for matchmaking), as well as information regarding games played and match attributes.
16 Q: What are device identifiers, like IDFA or fingerprints, and why do you collect them? Q: What are device identifiers, like IDFA or fingerprints, and why do you collect them?
17 A: Like many other providers of mobile apps instead of requiring users to create an account and log in to it each time they access one of our apps, Unity and others using our products may opt to recognize the user’s device through various device identifiers. Device identifiers are also used for functions that require Unity to recognize devices across various apps. For example, if we want to effectively limit the number of ads a particular device receives, we need to recognize the device across apps and use device identifiers to do so. A: Like many other providers of mobile apps instead of requiring users to create an account and log in to it each time they access one of our apps, Unity and others using our products may opt to recognize the user’s device through various device identifiers. Device identifiers are also used for functions that require Unity to recognize devices across various apps. For example, if we want to effectively limit the number of ads a particular device receives, we need to recognize the device across apps and use device identifiers to do so.
18 Q: I use Unity’s game replay service (Everyplay), what do I need to know? Q: I use Unity’s game replay service (Everyplay), what do I need to know?
19 A: Unity has probably collected unique device identifiers and your IP address as well as your activity within the service. If you have created an account with Unity’s game replay service, Unity has received any information you actively provided when setting up your account, including email address and username. Our primary use of your data will be provision of the game replay platform and all its features, including analysis and improvement. You can access and update your account info by visiting Everyplay and navigating to the user settings page. Also: A: Unity has probably collected unique device identifiers and your IP address as well as your activity within the service. If you have created an account with Unity’s game replay service, Unity has received any information you actively provided when setting up your account, including email address and username. Our primary use of your data will be provision of the game replay platform and all its features, including analysis and improvement. You can access and update your account info by visiting Everyplay and navigating to the user settings page. Also:
20 When you create an account or profile your username, profile photo, cover photo, user description, users that you follow and users that follow you will all be public, which means that anyone can see that information and we, as well as others, may share it. When you create an account or profile your username, profile photo, cover photo, user description, users that you follow and users that follow you will all be public, which means that anyone can see that information and we, as well as others, may share it.
21 Replays that are set to public will be viewable by anyone AND the service or the relevant Developer may use the replay to promote the service or the relevant game. Replays that are set to public will be viewable by anyone AND the service or the relevant Developer may use the replay to promote the service or the relevant game.
22 When you comment on, share or like a replay using the Unity game replay platform, your replay, including any audio or video narration you attached to the replay, like or comments will be visible to others. When you comment on, share or like a replay using the Unity game replay platform, your replay, including any audio or video narration you attached to the replay, like or comments will be visible to others.
23 When you share a replay on a social network - depending on your privacy settings on that social network, some users of that social network will see the replay. When you share a replay on a social network - depending on your privacy settings on that social network, some users of that social network will see the replay.
24 Q: I sell assets in the Unity Asset Store, what do I need to know? Q: I sell assets in the Unity Asset Store, what do I need to know?
25 A: Unity has probably collected information about your device, including IP address, and your use of the Asset Store as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your placement of assets in the store and ensuring that you are paid in accordance with our agreement. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to the Asset Store and visiting the Publisher Administration page. Also, when you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible. A: Unity has probably collected information about your device, including IP address, and your use of the Asset Store as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your placement of assets in the store and ensuring that you are paid in accordance with our agreement. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to the Asset Store and visiting the Publisher Administration page. Also, when you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible.
26 Q: I bought an asset in the Unity Asset Store, what should I know? Q: I bought an asset in the Unity Asset Store, what should I know?
27 A: Unity has probably collected information about your device, including IP address, and your use of the Asset Store as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your access to the Asset Store and any assets you have purchased. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to Asset Store and visiting your My Account page. A: Unity has probably collected information about your device, including IP address, and your use of the Asset Store as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your access to the Asset Store and any assets you have purchased. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to Asset Store and visiting your My Account page.
28 2. PRIVACY POLICY OVERVIEW 2. PRIVACY POLICY OVERVIEW
29 Unity Technologies and its subsidiaries and affiliates (collectively “Unity”) offer a variety of products and services for game developers and game players that will be referred to in this policy as the “Service” or “Services.” Because we’d like to avoid excessive formality and to make this policy more readable, the policy will often refer to Unity as “we” or “us” and to the reader as “you”. When we say “device” we mean any device, including desktop, laptop, PC or Mac computers, smartphones, tablets, or any other device that is used to access or interact with the Service. When we say “Developer”, we mean a third party that develops and/or distributes a game or other app made with Unity software and/or a game using Unity Services. By using the Service, you agree to this Privacy Policy and that we may transfer your data outside of the European Economic Area (“EEA”). Unity Technologies and its subsidiaries and affiliates (collectively “Unity”) offer a variety of products and services for game developers and game players that will be referred to in this policy as the “Service” or “Services.” Because we’d like to avoid excessive formality and to make this policy more readable, the policy will often refer to Unity as “we” or “us” and to the reader as “you”. When we say “device” we mean any device, including desktop, laptop, PC or Mac computers, smartphones, tablets, or any other device that is used to access or interact with the Service. When we say “Developer”, we mean a third party that develops and/or distributes a game or other app made with Unity software and/or a game using Unity Services. By using the Service, you agree to this Privacy Policy and that we may transfer your data outside of the European Economic Area (“EEA”).
30 This privacy policy governs our information practices for the Service, which includes any websites, where a link to this policy is provided. It describes how we collect, use, share, and protect information from Developers, players, ad recipients, or people browsing or using our sites (collectively “Users”), when Users access or interact with or use our Service. This includes when Users: This privacy policy governs our information practices for the Service, which includes any websites, where a link to this policy is provided. It describes how we collect, use, share, and protect information from Developers, players, ad recipients, or people browsing or using our sites (collectively “Users”), when Users access or interact with or use our Service. This includes when Users:
31 Visit Unity websites; Visit Unity websites;
32 Choose to interact with the community and forum pages on the Services; Choose to interact with the community and forum pages on the Services;
33 License and download Unity’s game and app development software (“Unity Software”); License and download Unity’s game and app development software (“Unity Software”);
34 License and download third party assets from, or offer your assets in, the Unity Asset Store; License and download third party assets from, or offer your assets in, the Unity Asset Store;
35 Use Unity Developer Services such as Unity Cloud Build, Unity Multiplayer, Unity Collaborate, Unity Analytics and Unity Ads; Use Unity Developer Services such as Unity Cloud Build, Unity Multiplayer, Unity Collaborate, Unity Analytics and Unity Ads;
36 Play games or use applications developed by Developers using Unity Software; Play games or use applications developed by Developers using Unity Software;
37 Play games or use applications that employ Unity Analytics (including IAP) to help Developers understand how their games and applications are used; Play games or use applications that employ Unity Analytics (including IAP) to help Developers understand how their games and applications are used;
38 Play games or use applications that display ads delivered by Unity Ads; Play games or use applications that display ads delivered by Unity Ads;
39 Use Unity’s game replay Service, Everplay (including, viewing, posting and commenting on game video content/replays or communicating with other Users via with Everyplay; Use Unity’s game replay Service, Everplay (including, viewing, posting and commenting on game video content/replays or communicating with other Users via with Everyplay;
40 Play games or use applications that employ the Unity Multiplayer Service to help facilitate multiplayer game play; and Play games or use applications that employ the Unity Multiplayer Service to help facilitate multiplayer game play; and
41 We receive information about Users, their devices, locations and interactions with the Service primarily in two ways: We receive information about Users, their devices, locations and interactions with the Service primarily in two ways:
42 Actively: When Users actively provide us with information. For example, when a User creates an account with Unity, he or she will type in a name, user name and email address and may be required to provide a date of birth or other information. Actively: When Users actively provide us with information. For example, when a User creates an account with Unity, he or she will type in a name, user name and email address and may be required to provide a date of birth or other information.
43 Passively: When our systems automatically collect information about browsers and devices and certain activity within the Service. For example, when Users access games that employ Unity Analytics, our systems (with assistance from the Developers who want our help to analyze the use of their games) may automatically collect a variety of information from User devices and/or User game activity, including device name, device characteristics and unique identifiers (e.g., Apple IDFA and Google Android Ad ID). Passively: When our systems automatically collect information about browsers and devices and certain activity within the Service. For example, when Users access games that employ Unity Analytics, our systems (with assistance from the Developers who want our help to analyze the use of their games) may automatically collect a variety of information from User devices and/or User game activity, including device name, device characteristics and unique identifiers (e.g., Apple IDFA and Google Android Ad ID).
44 3. INFORMATION WE MAY COLLECT OR RECEIVE (DEPENDING ON WHICH PRODUCT OR SERVICE IS USED) 3. INFORMATION WE MAY COLLECT OR RECEIVE (DEPENDING ON WHICH PRODUCT OR SERVICE IS USED)
45 Information that you or others actively provide, including: Information that you or others actively provide, including:
46 Name Name
47 Age or date of birth Age or date of birth
48 Gender Gender
49 Username Username
50 Profile photo Profile photo
51 Email address Email address
52 Physical or mailing address Physical or mailing address
53 Phone number Phone number
54 Name and contact information for a business or organization Name and contact information for a business or organization
55 Password(s) that Users create to access parts of the Service Password(s) that Users create to access parts of the Service
56 Billing or financial account information and tax or government IDs: Billing or financial account information and tax or government IDs:
57 When Users provide payment (e.g. credit card) information to make a purchase, that information is sent to payment processors who assist Unity. Unity’s payment systems are not designed to store credit card numbers. When Users provide payment (e.g. credit card) information to make a purchase, that information is sent to payment processors who assist Unity. Unity’s payment systems are not designed to store credit card numbers.
58 When Users, such as publishers in the Asset Store, provide us with the information we need to send them payments. When Users, such as publishers in the Asset Store, provide us with the information we need to send them payments.
59 Social network information: When you log in to our Services with a social network account, you may have the option of sharing information such as the name you use on that network and your friends list or other information that the third party social network chooses to share with Unity. Social network information: When you log in to our Services with a social network account, you may have the option of sharing information such as the name you use on that network and your friends list or other information that the third party social network chooses to share with Unity.
60 Users may share information with us that we store on their behalf and use to enhance their experiences. For example, in Unity’s game replay Service, Users may be able to upload contacts so they can make connections or to have invitations sent to friends. Users may share information with us that we store on their behalf and use to enhance their experiences. For example, in Unity’s game replay Service, Users may be able to upload contacts so they can make connections or to have invitations sent to friends.
61 Users may provide us with information when they participate in community and forum pages on the Services. Users may provide us with information when they participate in community and forum pages on the Services.
62 For certain Developer Services such as Unity Cloud Build, Unity Collaborate, Unity Multiplayer or Unity Analytics, Developers may provide game information and credentials, including source control information as well as codes and keys. For certain Developer Services such as Unity Cloud Build, Unity Collaborate, Unity Multiplayer or Unity Analytics, Developers may provide game information and credentials, including source control information as well as codes and keys.
63 Location information: Location information:
64 Users can actively provide specific location information in certain account registration processes or when providing payment information, such as a billing address. Users can actively provide specific location information in certain account registration processes or when providing payment information, such as a billing address.
65 Users can choose to share the specific location of their device by permitting games and apps, including those that use Unity Analytics, to access it through the GPS functionality on their device. Users can choose to share the specific location of their device by permitting games and apps, including those that use Unity Analytics, to access it through the GPS functionality on their device.
66 Information that is passively collected by Unity (often automatically), including: Information that is passively collected by Unity (often automatically), including:
67 Device Information: including various unique identifiers, such as IDFA, Android Ad ID, IDFV, MAC address, when, for example: Device Information: including various unique identifiers, such as IDFA, Android Ad ID, IDFV, MAC address, when, for example:
68 You access games provided by Developers that are developed with Unity Software; You access games provided by Developers that are developed with Unity Software;
69 You access games in which the Developer employs Unity Analytics to understand the use of their games and improve the player experience You access games in which the Developer employs Unity Analytics to understand the use of their games and improve the player experience
70 You receive ads delivered by Unity Ads; You receive ads delivered by Unity Ads;
71 You play games provided by Developers that utilize Unity’s Multiplayer Service; You play games provided by Developers that utilize Unity’s Multiplayer Service;
72 You access games provided by Developers that offer Unity’s game replay Service; and You access games provided by Developers that offer Unity’s game replay Service; and
73 Location information: Our systems (like most used on the web) automatically collect an IP address when Users access the Service. IP addresses can be used to learn about the general location (e.g. city, state and country) of the User’s point of access to the web. Location information: Our systems (like most used on the web) automatically collect an IP address when Users access the Service. IP addresses can be used to learn about the general location (e.g. city, state and country) of the User’s point of access to the web.
74 Game play activity and actions: When you play a game that uses Unity Analytics, certain game activities such as play session information and monetization events are collected. Game play activity and actions: When you play a game that uses Unity Analytics, certain game activities such as play session information and monetization events are collected.
75 A Developer using Unity Analytics may choose to collect User information such as name, email address, birthdate, gender, app ID or other Developer-defined data parameters. A Developer using Unity Analytics may choose to collect User information such as name, email address, birthdate, gender, app ID or other Developer-defined data parameters.
76 Log information: When you access our Service or products that use an aspect of our Service, we may log a variety of technical information (“Log Info”), including: Log information: When you access our Service or products that use an aspect of our Service, we may log a variety of technical information (“Log Info”), including:
77 IP address; IP address;
78 Device information, including device name and IDs, hardware model, operating system and version, and mobile network information; Device information, including device name and IDs, hardware model, operating system and version, and mobile network information;
79 Browser information; Browser information;
80 Cookie information; Cookie information;
81 Date/time of access; Date/time of access;
82 Requested page(s); and Requested page(s); and
83 Referring page(s). Referring page(s).
84 User device information: When you play a game built with Unity Software, Unity may collect some or all of the following information when you use the game: User device information: When you play a game built with Unity Software, Unity may collect some or all of the following information when you use the game:
85 Unique device identifier generated from the device MAC/IMEI/MEID, which we alter to limit the ability to identify the relevant device in the future; Unique device identifier generated from the device MAC/IMEI/MEID, which we alter to limit the ability to identify the relevant device in the future;
86 An advertising ID, such as the Apple IDFA or the Android Ad ID; An advertising ID, such as the Apple IDFA or the Android Ad ID;
87 IP address; IP address;
88 Device manufacturer and model; Device manufacturer and model;
89 The operating system and version running on your system or device; The operating system and version running on your system or device;
90 Browser type; Browser type;
91 Language; Language;
92 The make of the CPU, and number of CPUs present; The make of the CPU, and number of CPUs present;
93 The graphics card information, such as type, vendor and driver name, version and graphics API; The graphics card information, such as type, vendor and driver name, version and graphics API;
94 Amount of system and video RAM present; Amount of system and video RAM present;
95 Current screen resolution; Current screen resolution;
96 Unity Player and Unity Editor versions; Unity Player and Unity Editor versions;
97 Operating system identifier (e.g., Mac, Windows, etc.); Operating system identifier (e.g., Mac, Windows, etc.);
98 A checksum of all the data that gets sent to verify that it did transmit correctly; and A checksum of all the data that gets sent to verify that it did transmit correctly; and
99 App ID of the game installed. App ID of the game installed.
100 Developer Software information: When you use the Unity Software to develop games and apps, we will collect IP address, operating system, user name, host name, hardware ID, serial number, Unity ID, organization ID and project ID during your first use of the software. When you use Unity Software, the software may automatically make Internet connections to check for updates, validate your license keys, and provide us with aggregated usage statistics. We may employ third party analytics services to collect and analyze Developers’ use of the Unity Software. Developer Software information: When you use the Unity Software to develop games and apps, we will collect IP address, operating system, user name, host name, hardware ID, serial number, Unity ID, organization ID and project ID during your first use of the software. When you use Unity Software, the software may automatically make Internet connections to check for updates, validate your license keys, and provide us with aggregated usage statistics. We may employ third party analytics services to collect and analyze Developers’ use of the Unity Software.
101 Unity Cloud Build information: If you use Unity Cloud Build Services, our systems are designed to track the progress of builds and to alert you and us when key steps have been completed. Unity Cloud Build information: If you use Unity Cloud Build Services, our systems are designed to track the progress of builds and to alert you and us when key steps have been completed.
102 Cookies and choices concerning Unity Ads: Cookies and choices concerning Unity Ads:
103 Unity and others working on Unity’s behalf may employ cookies and related technologies to store information on or read information from your browser or device. The technologies used for these purposes may include: (i) cookies; (ii) web beacons; (iii) tracking pixels; and/or (iv) local shared objects (also known as flash cookies). To learn more see our Cookie Policy . Unity and others working on Unity’s behalf may employ cookies and related technologies to store information on or read information from your browser or device. The technologies used for these purposes may include: (i) cookies; (ii) web beacons; (iii) tracking pixels; and/or (iv) local shared objects (also known as flash cookies). To learn more see our Cookie Policy .
104 Unity may collect information including the App List to provide personalized ads. To learn more see our Cookie Policy . Unity may collect information including the App List to provide personalized ads. To learn more see our Cookie Policy .
105 Third party advertisers (and the ad networks they use) who place ads within the Service may use cookies or related technologies to deliver ads. To learn more about the use of cookies and related technologies within the Service see our Cookie Policy . Third party advertisers (and the ad networks they use) who place ads within the Service may use cookies or related technologies to deliver ads. To learn more about the use of cookies and related technologies within the Service see our Cookie Policy .
106 Other information: We may obtain additional information about you from third parties such as marketers, partners, researchers, and others. We may combine information that we collect from you with information about you that we obtain from such third parties and information derived from any other subscription, product, or service we provide. Other information: We may obtain additional information about you from third parties such as marketers, partners, researchers, and others. We may combine information that we collect from you with information about you that we obtain from such third parties and information derived from any other subscription, product, or service we provide.
107 4. HOW WE USE THE INFORMATION WE COLLECT OR RECEIVE 4. HOW WE USE THE INFORMATION WE COLLECT OR RECEIVE
108 We primarily use the information we collect to provide, administer, operate and improve our Services. We may use your information for the following purposes: We primarily use the information we collect to provide, administer, operate and improve our Services. We may use your information for the following purposes:
109 To create, administer and troubleshoot accounts, Services we provide; To create, administer and troubleshoot accounts, Services we provide;
110 To credit or accept payments; To credit or accept payments;
111 To provide technical support and respond to inquiries; To provide technical support and respond to inquiries;
112 To prevent fraud, enforce the relevant terms of service or licenses, and protect Users; To prevent fraud, enforce the relevant terms of service or licenses, and protect Users;
113 To analyze use of the relevant ad, site, game, product, or software; test changes and improvements; to personalize your experiences, and; to identify and suggest connections with other Users; To analyze use of the relevant ad, site, game, product, or software; test changes and improvements; to personalize your experiences, and; to identify and suggest connections with other Users;
114 To perform analytics and research aimed at improving the accuracy, effectiveness, usability, or popularity of products and services that Unity and Developers provide; To perform analytics and research aimed at improving the accuracy, effectiveness, usability, or popularity of products and services that Unity and Developers provide;
115 To create and share statistics and reports regarding aggregate usage of Unity-powered apps; To create and share statistics and reports regarding aggregate usage of Unity-powered apps;
116 To enable user-to-user communications; To enable user-to-user communications;
117 To link to or combine with other information we have gathered; To link to or combine with other information we have gathered;
118 To deliver and target advertising, including personalized ads; To deliver and target advertising, including personalized ads;
119 To inform Users of new products and services, including promotional offers; and To inform Users of new products and services, including promotional offers; and
120 To contact you with information that we believe will be of interest to you. To contact you with information that we believe will be of interest to you.
121 5. SHARING INFORMATION 5. SHARING INFORMATION
122 How we might share the information we collect or receive How we might share the information we collect or receive
123 Third party service providers: We provide User information to other companies who perform services on Unity’s behalf. For example, we may employ service providers to process payments; host or store our data; deliver email messages or analyze data. Third party service providers: We provide User information to other companies who perform services on Unity’s behalf. For example, we may employ service providers to process payments; host or store our data; deliver email messages or analyze data.
124 With certain Asset Store sellers we provide customer information, such as an email address, when you purchase or license certain products (like SDKs) to the sellers of those products in our Asset Store. We provide this information to assist the provider with fulfilling your purchase(s) and, in the case of our Asset Store partners, to allow them to contact you about new products and services. With certain Asset Store sellers we provide customer information, such as an email address, when you purchase or license certain products (like SDKs) to the sellers of those products in our Asset Store. We provide this information to assist the provider with fulfilling your purchase(s) and, in the case of our Asset Store partners, to allow them to contact you about new products and services.
125 Safety, security, and legal compliance: We may share your information Safety, security, and legal compliance: We may share your information
126 when we have a good faith belief that we are required to disclose the information in response to legal process (for example, if we receive a court order, search warrant, subpoena, or similar legal process); when we have a good faith belief that we are required to disclose the information in response to legal process (for example, if we receive a court order, search warrant, subpoena, or similar legal process);
127 to satisfy any applicable laws or regulations; to satisfy any applicable laws or regulations;
128 if we believe that the Service is being used in the commission of a crime, including to report such criminal activity or to exchange information with other companies and organizations for the purposes of fraud protection and credit risk reduction; if we believe that the Service is being used in the commission of a crime, including to report such criminal activity or to exchange information with other companies and organizations for the purposes of fraud protection and credit risk reduction;
129 when we have a good faith belief that there is a meaningful risk that poses a threat to the safety of you, another person or the public generally; and when we have a good faith belief that there is a meaningful risk that poses a threat to the safety of you, another person or the public generally; and
130 in order to protect the rights or property of Unity, including to enforce the terms and licenses that govern the use of the Services. in order to protect the rights or property of Unity, including to enforce the terms and licenses that govern the use of the Services.
131 Sale or merger: In the event that Unity explores or undergoes a business transition, such as a merger, acquisition by another company, transfer of control, or sale of all or a portion of its assets, we may share or transfer all of your information, including personal information. Sale or merger: In the event that Unity explores or undergoes a business transition, such as a merger, acquisition by another company, transfer of control, or sale of all or a portion of its assets, we may share or transfer all of your information, including personal information.
132 Developers using Unity Analytics will have ongoing access to data about the Users of their games and apps and any associated data, such as user ID, device ID, app ID, purchasing data and actions completed within their games. Developers using Unity Analytics will have ongoing access to data about the Users of their games and apps and any associated data, such as user ID, device ID, app ID, purchasing data and actions completed within their games.
133 Advertising: Advertising:
134 By Unity Ads – we may utilize the data collected from Developer’s apps to place personalized ads in Developers’ apps and elsewhere. This usage will permit other parties, such as publishers and attribution companies, to learn about the devices that received, viewed or interacted with ads. By Unity Ads – we may utilize the data collected from Developer’s apps to place personalized ads in Developers’ apps and elsewhere. This usage will permit other parties, such as publishers and attribution companies, to learn about the devices that received, viewed or interacted with ads.
135 Third party products and services – as discussed in our Cookie Policy and elsewhere, we may permit advertisers and their agents to use cookies or related technologies within the Service to store information on or read information from your browser or device so that they can optimize their advertising campaigns, including to frequency cap and deliver targeted ads. Third party products and services – as discussed in our Cookie Policy and elsewhere, we may permit advertisers and their agents to use cookies or related technologies within the Service to store information on or read information from your browser or device so that they can optimize their advertising campaigns, including to frequency cap and deliver targeted ads.
136 With your consent: We may share your information for other purposes if (i) you direct us to do so or (ii) you consent to such sharing. With your consent: We may share your information for other purposes if (i) you direct us to do so or (ii) you consent to such sharing.
137 De-identified and/or aggregated information: Some of the information we collect does not directly identify you or your device. We may modify other information that can identify you or your device to limit or prevent such identification by de-identifying it or aggregating it. We can share de-identified and/or aggregated information to any third party without restriction and use it for any purpose. De-identified and/or aggregated information: Some of the information we collect does not directly identify you or your device. We may modify other information that can identify you or your device to limit or prevent such identification by de-identifying it or aggregating it. We can share de-identified and/or aggregated information to any third party without restriction and use it for any purpose.
138 How your actions can result in sharing with others How your actions can result in sharing with others
139 Sharing can happen within our Services and outside it when you take certain actions. For example: Sharing can happen within our Services and outside it when you take certain actions. For example:
140 When you create an account or profile on Unity’s game replay Service, your username, profile photo, cover photo, User description, Users that you follow and Users that follow you will all be public, which means that anyone can see that information and share it. Also any replay or video, including those that you narrate with audio or face-cam, that is marked as public can be used or re-used by the relevant Developer or the Service to promote or market the Service and the underlying game. When you create an account or profile on Unity’s game replay Service, your username, profile photo, cover photo, User description, Users that you follow and Users that follow you will all be public, which means that anyone can see that information and share it. Also any replay or video, including those that you narrate with audio or face-cam, that is marked as public can be used or re-used by the relevant Developer or the Service to promote or market the Service and the underlying game.
141 When you comment on, share or like a replay using Unity's game replay Service, your replay, like or comments will be visible to other Users. When you comment on, share or like a replay using Unity's game replay Service, your replay, like or comments will be visible to other Users.
142 When you share a replay on a social network - depending on your privacy settings at the relevant social network, some Users of the relevant social network will be able to see the replay When you share a replay on a social network - depending on your privacy settings at the relevant social network, some Users of the relevant social network will be able to see the replay
143 When you post comments on our forums, visitors and other forum Users will be able to see your username, photo and comments. When you post comments on our forums, visitors and other forum Users will be able to see your username, photo and comments.
144 When you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible. When you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible.
145 6. OUR POLICIES CONCERNING CHILDREN 6. OUR POLICIES CONCERNING CHILDREN
146 The Services are intended for general audiences and Unity does not knowingly collect any personal information from children, except as expressly described otherwise in our terms. The Services are intended for general audiences and Unity does not knowingly collect any personal information from children, except as expressly described otherwise in our terms.
147 If any party becomes aware that a child under the age of 13 has provided us with personal information in contravention of our policies, they should contact us at privacy@unity3d.com. If any party becomes aware that a child under the age of 13 has provided us with personal information in contravention of our policies, they should contact us at privacy@unity3d.com.
148 Some third parties, such as platform providers like the iTunes Store or Google Play may provide age-based ratings on some of the apps developed by Developers. These ratings shall have no bearing on this limitation. Third parties may also provide content categories on some of the Services. These categories shall have no bearing on this limitation. Some third parties, such as platform providers like the iTunes Store or Google Play may provide age-based ratings on some of the apps developed by Developers. These ratings shall have no bearing on this limitation. Third parties may also provide content categories on some of the Services. These categories shall have no bearing on this limitation.
149 7. ACCESSING/UPDATING YOUR INFORMATION 7. ACCESSING/UPDATING YOUR INFORMATION
150 We provide Users with a variety of ways to access and update their information as described below. We provide Users with a variety of ways to access and update their information as described below.
151 Unity Software Unity Software
152 Developers: Log in to the Unity Store and navigate to the My Account page to view and update your information. Developers: Log in to the Unity Store and navigate to the My Account page to view and update your information.
153 Asset Store Asset Store
154 Sellers: Log in to the Asset Store and visit your Publisher Administration page to view and update your information. Sellers: Log in to the Asset Store and visit your Publisher Administration page to view and update your information.
155 Purchasers: Log in to the Asset Store and visit your My Account page to view and update your information. Purchasers: Log in to the Asset Store and visit your My Account page to view and update your information.
156 Unity Ads Unity Ads
157 Publishers and Advertisers: Log in to your account and navigate to the Settings page where you can view and update your information. Publishers and Advertisers: Log in to your account and navigate to the Settings page where you can view and update your information.
158 Unity Cloud Build Unity Cloud Build
159 Developers: Log in to your account and navigate to the My Account page to view and update your information. Developers: Log in to your account and navigate to the My Account page to view and update your information.
160 Community, including Forums and Answers Community, including Forums and Answers
161 Log in to the Unity website and navigate to the Edit Account page. Log in to the Unity website and navigate to the Edit Account page.
162 Unity Analytics Unity Analytics
163 Developers: Log in to your account and navigate to the Edit My Account page to view and update your information. Developers: Log in to your account and navigate to the Edit My Account page to view and update your information.
164 Unity's game replay service (Everyplay) Unity's game replay service (Everyplay)
165 Developers: Log in to Everyplay and navigate to the edit profile page to view and update your information. Developers: Log in to Everyplay and navigate to the edit profile page to view and update your information.
166 Users: Log in to Everyplay and navigate to the user settings page by using the drop down menu on the profile tab. On the user settings page, you can view and update your profile description, avatar, and cover photo. You can also change your password and delete your profile. Users: Log in to Everyplay and navigate to the user settings page by using the drop down menu on the profile tab. On the user settings page, you can view and update your profile description, avatar, and cover photo. You can also change your password and delete your profile.
167 8. YOUR CHOICES ABOUT UNITY’S COLLECTION AND USE OF YOUR INFORMATION 8. YOUR CHOICES ABOUT UNITY’S COLLECTION AND USE OF YOUR INFORMATION
168 You always have the option to refrain from using the Service or to discontinue using the Service if you do not want information collected about you. You always have the option to refrain from using the Service or to discontinue using the Service if you do not want information collected about you.
169 You can choose to use the Service in a manner that limits the data we collect. For example, in Unity’s game replay service you can create an account, but choose not to provide a photo. You can choose to use the Service in a manner that limits the data we collect. For example, in Unity’s game replay service you can create an account, but choose not to provide a photo.
170 You can access and update your information as described in the "Accessing/Updating your information" section. You can access and update your information as described in the "Accessing/Updating your information" section.
171 You can opt out of communications like email, by following the instructions in any marketing message you receive. However, You can opt out of communications like email, by following the instructions in any marketing message you receive. However,
172 We reserve the right to send a message confirming your opt out whether it applies to email or sms messages; and We reserve the right to send a message confirming your opt out whether it applies to email or sms messages; and
173 Users who opt-out of marketing messages may still receive administrative, relationship, or transactional messages (for example, we might send a notice about changes to our Terms of Service or changes to the functionality of a product or Service). Users who opt-out of marketing messages may still receive administrative, relationship, or transactional messages (for example, we might send a notice about changes to our Terms of Service or changes to the functionality of a product or Service).
174 Unity Ads opt-out: You can’t opt-out of receiving ads in games or apps using Unity Ads, but you can take steps to opt-out of certain personalized ads. See our Cookie Policy for more information on your choices for tracking and targeting of ads in apps on mobile devices and the options available to you. Unity Ads opt-out: You can’t opt-out of receiving ads in games or apps using Unity Ads, but you can take steps to opt-out of certain personalized ads. See our Cookie Policy for more information on your choices for tracking and targeting of ads in apps on mobile devices and the options available to you.
175 Analytics opt-out: Unity Analytics does not currently offer an opt-out to Users of Developer apps. If you do not want your information collected by Unity Analytics, you may have to stop using the game or application utilizing Unity Analytics. Analytics opt-out: Unity Analytics does not currently offer an opt-out to Users of Developer apps. If you do not want your information collected by Unity Analytics, you may have to stop using the game or application utilizing Unity Analytics.
176 Multiplayer opt-out: Unity Multiplayer does not currently offer an opt-out to Users of Developer apps. If you do not want your information collected by Unity Multiplayer, you may have to stop using the multiplayer features in the game or application utilizing Unity Multiplayer. Multiplayer opt-out: Unity Multiplayer does not currently offer an opt-out to Users of Developer apps. If you do not want your information collected by Unity Multiplayer, you may have to stop using the multiplayer features in the game or application utilizing Unity Multiplayer.
177 We use Google Analytics to understand how our sites are used and to improve experiences within the Service. If you want to know more about how Google Analytics works or to exercise choice in regard to the data collected by it please visit http://www.google.com/policies/privacy/partners/ . In order to control the collection of data for analytical purposes by Google, you may install the Google Analytics Opt-out Browser Add-On . We use Google Analytics to understand how our sites are used and to improve experiences within the Service. If you want to know more about how Google Analytics works or to exercise choice in regard to the data collected by it please visit http://www.google.com/policies/privacy/partners/ . In order to control the collection of data for analytical purposes by Google, you may install the Google Analytics Opt-out Browser Add-On .
178 Account Deletion: Everyplay Users can request an account deletion from the User Settings page in their account. All other Users must contact support@unity3d.com . to delete their Unity Account. Deleting your Unity Account does not relieve you of the obligation to pay any remaining amounts owed for your subscriptions. Account Deletion: Everyplay Users can request an account deletion from the User Settings page in their account. All other Users must contact support@unity3d.com . to delete their Unity Account. Deleting your Unity Account does not relieve you of the obligation to pay any remaining amounts owed for your subscriptions.
179 9. TRANSFERS OUT OF SWITZERLAND AND THE EUROPEAN ECONOMIC AREA (EEA) 9. TRANSFERS OUT OF SWITZERLAND AND THE EUROPEAN ECONOMIC AREA (EEA)
180 Unity is certified under the US-EU Safe Harbor Framework and US-Swiss Safe Harbor Framework regarding the collection, use, and retention of personal information from European Union member countries and Switzerland. Unity complies with the Safe Harbor Privacy Principles of notice, choice, onward transfer, security, data integrity, access, and enforcement. To learn more about the Safe Harbor program, and to view our certification page, please visit http://www.export.gov/safeharbor/ . Unity is certified under the US-EU Safe Harbor Framework and US-Swiss Safe Harbor Framework regarding the collection, use, and retention of personal information from European Union member countries and Switzerland. Unity complies with the Safe Harbor Privacy Principles of notice, choice, onward transfer, security, data integrity, access, and enforcement. To learn more about the Safe Harbor program, and to view our certification page, please visit http://www.export.gov/safeharbor/ .
181 Your use of the Services may involve the transfer, storage and processing of your information to and in various countries around the world where our servers are located and our databases are operated that may have different levels of privacy protection than your country. By using the Services, you consent to your information being transferred to our facilities and to the facilities of those third parties with whom we share it as described in our Privacy Policy. Your use of the Services may involve the transfer, storage and processing of your information to and in various countries around the world where our servers are located and our databases are operated that may have different levels of privacy protection than your country. By using the Services, you consent to your information being transferred to our facilities and to the facilities of those third parties with whom we share it as described in our Privacy Policy.
182 10. SAFEGUARDS 10. SAFEGUARDS
183 We employ a variety of measures to safeguard the collection, transmission and storage of the information we collect. These measures vary based on the sensitivity of the information that we collect, process and store and the current state of technology. Please note that no system can be guaranteed to be 100% secure. Therefore, while we strive to employ reasonable protections for your information that are appropriate to its sensitivity, we cannot guarantee or warrant the security of the information you share with us and we cannot be responsible for the theft, destruction, loss or inadvertent disclosure of your information. We employ a variety of measures to safeguard the collection, transmission and storage of the information we collect. These measures vary based on the sensitivity of the information that we collect, process and store and the current state of technology. Please note that no system can be guaranteed to be 100% secure. Therefore, while we strive to employ reasonable protections for your information that are appropriate to its sensitivity, we cannot guarantee or warrant the security of the information you share with us and we cannot be responsible for the theft, destruction, loss or inadvertent disclosure of your information.
184 11. CHANGES TO THIS PRIVACY POLICY 11. CHANGES TO THIS PRIVACY POLICY
185 We reserve the right to change our practices and this policy at any time. We may also send an email or provide notice within some or all of our offerings when this policy changes. We encourage you to check this page regularly so that you know what our current practices are. We reserve the right to change our practices and this policy at any time. We may also send an email or provide notice within some or all of our offerings when this policy changes. We encourage you to check this page regularly so that you know what our current practices are.
186 12. CALIFORNIA PRIVACY RIGHTS 12. CALIFORNIA PRIVACY RIGHTS
187 Sharing with third parties for direct marketing purposes: California residents have the right to request the identity of any third parties to whom the resident’s personal information was shared, if such sharing was to enable the third party’s direct marketing efforts. If you are a California resident and wish to make such a request, please submit your request to privacy@unity3d.com OR to opt out of having your personal information shared with third parties for their direct marketing purposes, please email us at privacy@unity3d.com Sharing with third parties for direct marketing purposes: California residents have the right to request the identity of any third parties to whom the resident’s personal information was shared, if such sharing was to enable the third party’s direct marketing efforts. If you are a California resident and wish to make such a request, please submit your request to privacy@unity3d.com OR to opt out of having your personal information shared with third parties for their direct marketing purposes, please email us at privacy@unity3d.com
188 How we respond to “Do Not Track” signals: We are committed to providing you with meaningful choices about the information collected on our Services for third-party purposes, and that is why we provide information in our Cookie Policy about how to prevent the delivery of targeted ads and information in this policy about how to prevent Google Analytics from collecting information. We do not, however, recognize or respond to browser-initiated Do Not Track signals, as the Internet industry is currently still working on Do Not Track standards, implementations and solutions. To learn more about Do Not Track signals, you can visit allaboutdnt.com . How we respond to “Do Not Track” signals: We are committed to providing you with meaningful choices about the information collected on our Services for third-party purposes, and that is why we provide information in our Cookie Policy about how to prevent the delivery of targeted ads and information in this policy about how to prevent Google Analytics from collecting information. We do not, however, recognize or respond to browser-initiated Do Not Track signals, as the Internet industry is currently still working on Do Not Track standards, implementations and solutions. To learn more about Do Not Track signals, you can visit allaboutdnt.com .
189 13. LINKS TO SITES AND SERVICE OPERATED BY OTHERS 13. LINKS TO SITES AND SERVICE OPERATED BY OTHERS
190 The Service may contain links to other sites, applications and services. Because Unity does not operate those other sites, applications and services, we can’t take responsibility for the privacy practices of the entities that operate them. We recommend that you consistently check privacy policies to understand an operator’s practices. As a reminder this policy describes Unity’s practices. The Service may contain links to other sites, applications and services. Because Unity does not operate those other sites, applications and services, we can’t take responsibility for the privacy practices of the entities that operate them. We recommend that you consistently check privacy policies to understand an operator’s practices. As a reminder this policy describes Unity’s practices.
191 14. CONTACT US: 14. CONTACT US:
192 privacy@unity3d.com privacy@unity3d.com
193 Unity Technologies, 30 3rd Street, San Francisco, CA 94103 Unity Technologies, 30 3rd Street, San Francisco, CA 94103
194 15. COOKIE POLICY 15. COOKIE POLICY
195 What are cookies? What are cookies?
196 Cookies are pieces of data that sites and services you use or visit can set on your browser or device and they can typically be read on future visits to learn more about the User and to personalize an experience, including the ads that are displayed to the User. "Cookies" is also a term that may be used to refer to a range of technologies that help an operator identify Users and devices, which in turn can help personalize an experience, prevent fraud, store preferences, and speed up delivery of content. Cookies are pieces of data that sites and services you use or visit can set on your browser or device and they can typically be read on future visits to learn more about the User and to personalize an experience, including the ads that are displayed to the User. "Cookies" is also a term that may be used to refer to a range of technologies that help an operator identify Users and devices, which in turn can help personalize an experience, prevent fraud, store preferences, and speed up delivery of content.
197 How does Unity use cookies? How does Unity use cookies?
198 Unity may employ cookies and related technologies described below for a variety of purposes, including: Unity may employ cookies and related technologies described below for a variety of purposes, including:
199 to learn more about how our products and Services are used and similar analytical purposes; to learn more about how our products and Services are used and similar analytical purposes;
200 to understand how Users interact with our ads; to understand how Users interact with our ads;
201 to understand how to improve performance; to understand how to improve performance;
202 to prevent fraud; to prevent fraud;
203 to customize our products and Services with more relevant content; and to customize our products and Services with more relevant content; and
204 to provide you with more relevant advertising. to provide you with more relevant advertising.
205 For example, we might use a web beacon to learn whether an email message was opened or we might store preferences in a flash cookie. For example, we might use a web beacon to learn whether an email message was opened or we might store preferences in a flash cookie.
206 What types of cookies and other technologies does Unity use? What types of cookies and other technologies does Unity use?
207 As described below Unity employs a number of technologies to provide and improve the Service. When you use the Service you consent to our use of these technologies, but you are welcome to exercise the choices described below. As described below Unity employs a number of technologies to provide and improve the Service. When you use the Service you consent to our use of these technologies, but you are welcome to exercise the choices described below.
208 Browser cookies: Unity uses browser cookies. Most major browser companies offer tools or settings for Users that do not want cookies set or read on their devices. Please visit your browser’s settings or privacy settings pages. Browser cookies: Unity uses browser cookies. Most major browser companies offer tools or settings for Users that do not want cookies set or read on their devices. Please visit your browser’s settings or privacy settings pages.
209 Local Shared Objects: Unity may use local shared objects (also known as Flash cookies) on its sites. Flash cookies operate differently than browser cookies, and cookie management tools available in a web browser will not remove flash cookies. To learn more about how to manage flash cookies, you can visit the Adobe website and make changes at the Global Privacy Settings Panel. Local Shared Objects: Unity may use local shared objects (also known as Flash cookies) on its sites. Flash cookies operate differently than browser cookies, and cookie management tools available in a web browser will not remove flash cookies. To learn more about how to manage flash cookies, you can visit the Adobe website and make changes at the Global Privacy Settings Panel.
210 Beacons, pixel tags, clear gifs: Unity or its service providers or third parties advertising within the Service may use these technologies to learn the online behavior and interests of Users and to personalize ads that Users see. To learn more about behavioral advertising, please visit the Network Advertising Initiative’s website .. Beacons, pixel tags, clear gifs: Unity or its service providers or third parties advertising within the Service may use these technologies to learn the online behavior and interests of Users and to personalize ads that Users see. To learn more about behavioral advertising, please visit the Network Advertising Initiative’s website ..
211 Device IDs and digital fingerprinting: The Service may use one or more of a variety of unique identifiers to recognize users and their devices, including MAC address, IDFA, Android Ad ID, and digital fingerprint, which may be comprised of several types of data, including device name, the app list or applications installed on the device, and browser characteristics. NOTE: Unity may also generate and assign a user ID when you access or use one of its Services. Device IDs and digital fingerprinting: The Service may use one or more of a variety of unique identifiers to recognize users and their devices, including MAC address, IDFA, Android Ad ID, and digital fingerprint, which may be comprised of several types of data, including device name, the app list or applications installed on the device, and browser characteristics. NOTE: Unity may also generate and assign a user ID when you access or use one of its Services.
212 What are my privacy choices for advertising? What are my privacy choices for advertising?
213 Advertising helps to defray certain costs of providing Services, especially costs that are incurred by Unity but not recovered from Users. Thus, you may not have a choice to prevent advertisements from being presented when using the Services; however, you do have choices to limit personalized advertisements that are tailored to your interests. Advertising helps to defray certain costs of providing Services, especially costs that are incurred by Unity but not recovered from Users. Thus, you may not have a choice to prevent advertisements from being presented when using the Services; however, you do have choices to limit personalized advertisements that are tailored to your interests.
214 If Unity delivers personalized advertising, Unity will provide notice and information about how you may be able to opt-out of such personalized advertisements. Such opportunity to opt out may occur through your device settings (See “Information and choices regarding tracking and targeting on mobile devices” below). If Unity delivers personalized advertising, Unity will provide notice and information about how you may be able to opt-out of such personalized advertisements. Such opportunity to opt out may occur through your device settings (See “Information and choices regarding tracking and targeting on mobile devices” below).
215 Developers may use other third party advertising networks. If you do not wish to receive personalized advertising that is delivered by third parties, you may be able to exercise that choice through opt-out programs that are administered by third parties, including the Network Advertising Initiative (NAI), the Digital Advertising Alliance (DAA), and/or the European Interactive Digital Advertising Alliance (EIDAA). Where applicable, you may exercise your opt-out choices at the NAI website , the DAA website , or the EIAA website . Unity does not control these third-party provided opt-out processes and is not responsible for any choices you make using these mechanisms or the continued availability or accuracy of these mechanisms. Developers may use other third party advertising networks. If you do not wish to receive personalized advertising that is delivered by third parties, you may be able to exercise that choice through opt-out programs that are administered by third parties, including the Network Advertising Initiative (NAI), the Digital Advertising Alliance (DAA), and/or the European Interactive Digital Advertising Alliance (EIDAA). Where applicable, you may exercise your opt-out choices at the NAI website , the DAA website , or the EIAA website . Unity does not control these third-party provided opt-out processes and is not responsible for any choices you make using these mechanisms or the continued availability or accuracy of these mechanisms.
216 Unity uses Google to provide advertising through the Services and on third party websites. We may use the following features based on Google Analytics for Display Advertising: Remarketing, Google Display Network Impression Reporting, the DoubleClick Campaign Manager integration, and Google Analytics Demographics and Interest Reporting. To opt-out of Google Analytics for Display Advertising or customize Google Display Network ads, you can visit the Google Ads Settings page . Unity uses Google to provide advertising through the Services and on third party websites. We may use the following features based on Google Analytics for Display Advertising: Remarketing, Google Display Network Impression Reporting, the DoubleClick Campaign Manager integration, and Google Analytics Demographics and Interest Reporting. To opt-out of Google Analytics for Display Advertising or customize Google Display Network ads, you can visit the Google Ads Settings page .
217 More choices regarding browser cookies and beacons and other tracking technologies More choices regarding browser cookies and beacons and other tracking technologies
218 There are several browser plugins available to Users that want to be better informed about and have more control over the use of cookies and related technologies on their devices. Some popular ones are Ghostery and Abine . There are several browser plugins available to Users that want to be better informed about and have more control over the use of cookies and related technologies on their devices. Some popular ones are Ghostery and Abine .
219 Information and choices regarding tracking and targeting on mobile devices Information and choices regarding tracking and targeting on mobile devices
220 As of the effective date of this policy, Apple and Google offered the owners of devices that use their operating systems, iOS and Android, options for limiting tracking and targeting in relation to ads. Unity does not control your device level opt out processes and is not responsible for any choices you make through such mechanism or for the continued availability, accuracy, effectiveness, or location of that mechanism. Using a device level opt-out mechanism may opt you out of all third party personalized advertisements, not just those delivered by Unity. As of the effective date of this policy, Apple and Google offered the owners of devices that use their operating systems, iOS and Android, options for limiting tracking and targeting in relation to ads. Unity does not control your device level opt out processes and is not responsible for any choices you make through such mechanism or for the continued availability, accuracy, effectiveness, or location of that mechanism. Using a device level opt-out mechanism may opt you out of all third party personalized advertisements, not just those delivered by Unity.
221 If you use an Apple device go here . If you use an Apple device go here .
222 If you use an Android device, navigate to the google settings page, select ads and then choose to reset your Android Ad ID or opt-out of personalized ads. If you use an Android device, navigate to the google settings page, select ads and then choose to reset your Android Ad ID or opt-out of personalized ads.
223 To learn about options for many mobile ad networks, go here . To learn about options for many mobile ad networks, go here .
224 Quick jump1. FREQUENTLY ASKED QUESTIONS – FAQS Quick jump
225 2. PRIVACY POLICY OVERVIEW
226 3. INFORMATION WE MAY COLLECT OR RECEIVE (DEPENDING ON WHICH PRODUCT OR SERVICE IS USED)
227 4. HOW WE USE THE INFORMATION WE COLLECT OR RECEIVE
228 5. SHARING INFORMATION
229 6. OUR POLICIES CONCERNING CHILDREN
230 7. ACCESSING/UPDATING YOUR INFORMATION
231 8. YOUR CHOICES ABOUT UNITY’S COLLECTION AND USE OF YOUR INFORMATION
232 9. TRANSFERS OUT OF SWITZERLAND AND THE EUROPEAN ECONOMIC AREA (EEA)
233 10. SAFEGUARDS
234 11. CHANGES TO THIS PRIVACY POLICY
235 12. CALIFORNIA PRIVACY RIGHTS
236 13. LINKS TO SITES AND SERVICE OPERATED BY OTHERS
237 14. CONTACT US:
238 15. COOKIE POLICYBack to Top Back to Top